Digital age

Game-changing technologies: Transforming production and employment in Europe

Report
Pubblicato
22 Gennaio 2020
pdf
Formati
Executive summary in 22 languages
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Risultati principali

  • Game-changing technologies (GCTs) are those expected to have a disruptive effect on the economy, labour market and society; GCTs should be monitored to identify early interventions to foster growth or to prevent negative effects.
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  • Game-changing technologies (GCTs) are those expected to have a disruptive effect on the economy, labour market and society; GCTs should be monitored to identify early interventions to foster growth or to prevent negative effects.
  • There is considerable difference as regards technical and market maturity across GCTs and their adoption across sectors. For example, advanced robotics is a comparatively well established technology in some manufacturing sectors, while at early stage adoption in services. Blockchain, in contrast, is hardly operationally used by business in general, and if applied, then rather in services.
  • The numerical employment impact of GCTs is hard to assess, but most probably is less severe than often discussed. Most analysed GCTs show some potential for both, job creation (notably higher-skilled jobs related to data handling, science and analytics) and job loss (notably jobs characterised by a high level of automatable routine tasks).
  • More importantly, GCTs are expected to have a substantial impact on the task composition within jobs, which is likely to result in disruptive changes as regards skills needs and use and work organisation.
  • To ensure, at the same time, global competitiveness of European companies and sustainable employment and decent working conditions for the workforce, policy interventions are needed, even if the GCTs are not yet widely adopted by business.
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Sommario

Innovation and technological advancement are natural features of developed economies, and they are necessary to maintain and improve sustainable competitiveness in an era of globalisation. However, while most innovation tends to be incremental, some has a disruptive effect on production and serviRead more

Innovation and technological advancement are natural features of developed economies, and they are necessary to maintain and improve sustainable competitiveness in an era of globalisation. However, while most innovation tends to be incremental, some has a disruptive effect on production and service provision, the labour market and social dialogue. This report discusses a selection of eight so-called ‘game-changing technologies’ (advanced robotics, additive manufacturing, the Internet of Things, electric vehicles, autonomous vehicles, industrial biotechnologies, blockchain and virtual and augmented reality). Each of these has the potential to substantially change business activities, work and employment in Europe. Looking at both the manufacturing and services sectors, this report gives an indication of how these technologies might be adopted and how they are expected to affect the labour market.

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Formati

  • Report

    Number of pages: 
    54
    Reference no.: 
    EF19047
    ISBN: 
    978-92-897-2044-1
    Catalogue no.: 
    TJ-03-20-015-EN-C
    DOI: 
    10.2806/198
    Catalogue info

    Game-changing technologies: Transforming production and employment in Europe

    Formati

    Cite this publication: 

    Eurofound (2020), Game-changing technologies: Transforming production and employment in Europe, Publications Office of the European Union, Luxembourg.

  • Executive summary

    Tecnologie altamente innovative: trasformazione della produzione e dell’occupazione in Europa

    Author(s): 
    Eurofound

    L’innovazione e il progresso tecnologico costituiscono caratteristiche naturali delle economie sviluppate e sono necessarie per mantenere e migliorare la competitività sostenibile nell’era della globalizzazione. Tuttavia, mentre la maggior parte delle innovazioni tende a essere incrementale, alcune hanno un effetto destabilizzante sulla produzione e sulla fornitura di servizi, sul mercato del lavoro e sul dialogo tra le parti sociali. La presente relazione affronta una selezione di otto tecnologie altamente innovative, le cosiddette «game-changing technologies», (robotica avanzata, produzione additiva, Internet delle cose, veicoli elettrici, veicoli autonomi, biotecnologie industriali, blockchain e realtà virtuale e aumentata). Ognuna di queste potrebbe determinare modifiche sostanziali a livello di attività commerciali, lavoro e occupazione in Europa. Prendendo in esame sia il settore manifatturiero che quello dei servizi, la presente relazione fornisce un’indicazione di come queste tecnologie potrebbero essere adottate e di come si prevede che influenzino il mercato del lavoro.

    Available for download in 22 languages

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  • Working papers

    Related working papers

    The working papers accompanying this report deal with the implications for the services sector.

  • Data and infographics

    Figures

    • Figure 1: Narrow AI: fields of application
    • Figure 2: Vectors of digital change and analysed GCTs
    • Figure 3: GCTs in manufacturing: potential employment implications
    • Figure 4: GCTs in services: potential employment implications
    • Figure 5: Overview of potential impact of the analysed GCTs on selected working conditions

    Tables

    • Table 1: GCTs selected for analysis
    • Table 2: Definitions of the analysed GCTs
    • Table 3: Example applications of GCTs
    • Table 4: Estimated potential market size of analysed GCTs
    • Table 5: Overview of key factors influencing adoption of the analysed GCTs
    • Table 6: Potential job creation and job loss by sector and GCT
    • Table 7: Expected effects of analysed GCTs on skills use and skills development
    • Table 8: Expected effects of analysed GCTs on work organisation
    • Table 9: Expected effects of analysed GCTs on working time and work intensity
    • Table 10: Expected effects of the analysed GCTs on autonomy, flexibility and control
    • Table 11: Expected effects of analysed GCTs on workers’ health and safety

    Infographics

    The infographics accompanying this report deal with the implications for the services sector.

    Eurofound infographic on advanced robotics

    Eurofound infographic on autonomous transport devices

    Eurofound infographic on blockchain

    Eurofound infographic on virtual and augmented reality

    Eurofound infographic on wearable devices

     

     

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